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- On Mon, 30 Jan 1995, MenTaT - !Productions wrote:
-
- > > If I used the command BSAVE to save the sprite bank to disk and then
- > > transfer the file to a PC ( Boo Hisss ) what kind of information would I
- > > need to know before I can read the file using C++ and then from that how
- > > would I read in the required data for may images ?
-
- [Info about storage of data in non-consecutive memory locations]
- [Suggestion about converting file formats]
-
- Gday. You could always save them as IFF and import them into DPaint on
- the PC. You may be able to save them as brushes in a different format,
- preferably one that is a chunky format.
-
- However, there is another idea. There are a multitude of programs on the
- Amiga that will convert IFF files to C source code. You know, in the
- format of 0xffff, 0xf564 and that sort of stuff. This could be included
- easily in your C program. This still doesn't get around the problem of
- planar/chunky.
-
- ps Why are you using C++ ? Whats wrong with C ;-)
-
- t.r.matthews@bradford.ac.uk Founder Member of the 'Irresponsible Club'
- Mail me for details on how to join. Must complete an initiation ceremony.
-
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-